DISCOVER THE STORY OF EACH WANDERER


AIGALA

THE SUMMONER OF SLUMBER-RAIN


Rumored to possess the galactic capacity of the first Wanderers, Aigala came to be known for her natural affinity with affection and her status as a prodigy under the tutelage of Bolida. She surpassed the expectations of Elmdera’s leading Wanderers, earning distinction for her ability to command and manipulate the weather-spirits of the skies with her self-made staff.In her quest to summon a surge of water from the far oceans in the drought-stricken outskirts of Pilora, Aigala felt the pain and sorrow of the ill and the grieving around her. She felt their emotions deeply as if it were her own.Moved, she decided to use her power to lull the ill to sleep and render them numb from their pain before oblivion slowly pulled them away from the crowd of life. She cradled them with the gentle howl of the rain and comfort, ensuring a peaceful and painless exit from the realm.


CROSSED PATHS WITH




OTHER WANDERERS



BOLIDA

THE BLESSED OF THE NIGHT


An unsung Wanderer who entrapped all of Illimur’s seven mastodonic beasts, the great Bolida used to roam the Elmderian lands when nothing but the whisper of the winds streamed through the realm. She could pull and fold darkness to tear out huge portals to Arkessio, the land of barrenness.Recognizing Bolida’s proficiency in the art of the night, Eboniaz, a black crane named by one of the first Wanderers as an anchor of the night, blessed her with an augmenting gift, allowing her to summon darkness even in the brightest of days. Few knew of Bolida as the Wanderer who kept the night safe from beasts, but those who knew grew envious of her blessing from Eboniaz.During a fight between a blazing beast and Bolida, a rogue Wanderer attempted to absorb the force she harnessed. So she tore a portal across the sky and banished the beast and the Wanderer to Arkessio, fating the Wanderer to a future of neglect.


CROSSED PATHS WITH




OTHER WANDERERS



CHIO

THE UNSEEN CRAFTER


A fanatic of the Elmdera’s greatest and most gifted beings, Chio grew up aspiring to become a Wanderer. His grandmother sewed him a Wanderer costume to support his self-written plays about the adventures he would’ve gone through had he been a Wanderer. Unbeknownst to Chio, he would be one... but not in the way he’d expected. An Elmderian often received their Wanderer-gifts right after birth, but there were those who bloomed a few years after. Some even decades! Chio discovered his gift when he rendered himself invisible in a game of hide-and-peek.Mentored by the great Giorgath, Chio expanded the limitations of his gift, learning how to create colossal structures and short-lived creatures invisible to the eye. No one could ignore the vastness of his gift... not even those deemed the greatest.There are those in the Elmderian community who have proclaimed Chio as the Qodah, one of the greatest Wanderers of all time, of his generation.


CROSSED PATHS WITH




OTHER WANDERERS



EVRIS

THE FLAREWARDEN


In the early years of Elmdera, the realm's sun, later known as Auvi, posed a threat to nearby life due to its erratic, massive solar flares. The self-proclaimed leaders of Elmdera recognized this risk and immediately began a search for a Wanderer who could withstand the flares of Auvi.The leaders were almost convinced that a Wanderer of such ability did not exist. Most Wanderers at the time were inept. Schools for Wanderers had not been built yet, and so most gifted Elmderians had to carve their own path and learn how to properly wield their gifts with no guidance. But after months of panic from the gradually nearing flares of Auvi, a Wanderer whose gift made her fearless against the sun's extreme heat stepped forth. The leaders rejoiced.As the Auvi's warden, Evris pulled her power from the sun itself, being granted the ability to fly and cast flaring beams of heat that could burn entire fortresses. Evris absorbed every flare of Auvi that dared to strike a planet. Her passion for her duty led her to decades of studying the sun, figuring out how to keep the solar flares at bay. Assisted by a Starsmith and a Lightcrafter, Evris helped craft an invisible sheet made of light wrapped around Auvi, soothing the flares of the sun.


CROSSED PATHS WITH




OTHER WANDERERS



KIRAFMA

THE PREMIER IRRASMITH


As a child, Kirafma’s gifts had a life on her own and caused her to unconsciously summon spatial holes in reality that sucked everything into a vacuum. Sensing a future of destruction if she allowed her powers to remain unbound, Kirafma, together with her mentor Hodia, searched through galaxies for a way to contain her power. She innovated the practice of creating staffs with stones that could contain the naturally chaotic energy of a Wanderer’s gift.There, the job of an irrasmith was born: an irrasmith molds a powerful stone from a special substance called “irra” that can absorb a drop of essence from a Wanderer’s gift. The irrasmith installs the stone into a staff that allows the Wanderer to control the force and energy of their ability.Hundreds of irrasmiths have molded stones and created staffs for generations of Wanderers, but the first irrasmith, Kirafma, shines the brightest for her indispensable breakthrough.


CROSSED PATHS WITH




OTHER WANDERERS



HADI

THE WIND AMNESIAC


Once hailed as the Prime Summoner of the Elmderian Winds, Hadi now walked among the powerless as a vagabond, clueless of the gift he had harnessed in the Great Battle of Igioda. He commanded an army of wind-summoners to battle, teaching them the ways of the wind. On the battlefield, many feared Hadi’s powerful outbursts that birthed unconquerable tornadoes capable of reducing entire cities to dust.Many remember the Summoner defeating a battalion of earth-manipulating Wanderers alone with a single flick of his staff. However, after striking his head near the end of the war during an earthquake, Hadi’s entire life withered to dust, burying the great winds inside his war-torn cloak.Nevertheless, the winds never forgot his name. Inside him, the blare of the ancient winds is kept shut, waiting to be harnessed and released once again.


CROSSED PATHS WITH




OTHER WANDERERS



EDIOR

THE COMET WITNESS


Long before the death of the Second Starsmith, Iyer the Sole Ascendant sealed a red, flaming comet with masses of energy that would be granted to a future Wanderer who would witness the comet’s passage in the sky and whose power could handle its intensity.Four centuries later, the comet slashed through the black night. Edior, the then apprentice of a light-wielding Wanderer, witnessed the comet’s fall. And as the tale went, the comet sensed Edior’s potential as a vessel for the energy it carried. Accordingly, it gifted him with the extraordinary ability to distort the shape of time and access Iyer’s Everlight, granting him seamless travel across different timelines. Edior gained a reputation for sealing criminals in time loops.But in an encounter with a notorious, time-leaping Wanderer, Edior orchestrated a disorder that rippled across time, temporarily trapping the criminal in a string of abandoned timelines.


CROSSED PATHS WITH




OTHER WANDERERS



QODAH

THE STARSMITH OF THE SKIES


Deemed as one of the greatest Wanderers from his generation, Qodah is reputed for forging a string of blinding stars across the black sky that hid the realm of Elmdera from banished Wanderers and the astray ones. In his might, he prevented every star from a lonely death, absorbing and reforming its energy to return a "new" life to the dying star, but losing his arms in the process. He carved gauntlets out of a mountain in Pilora to serve as his arms.Toward the end of the Great Battle of Igioda, Qodah temporarily ceased his star duties to reassemble the order lost in the war. He sensed the colossal beasts passing behind the stars he forged, attracted to the energy released from the clashes between the Wanderers. So he sent a cosmic earthquake to the battlefield, temporarily putting the battle to a halt and preventing the arrival of the beasts.When a new starsmith was finally commissioned from the next generation of Wanderers, Qodah settled at the bottom of the Gior Ocean, far away from the blackness of space he once called home.


CROSSED PATHS WITH




OTHER WANDERERS



GIORGATH

THE OCEAN KNIGHT


Often written as a myth while living a true life by the waves of the Ivaian Ocean, Giorgath wandered the shore and distant waters all day and night to keep an artifact hidden in the sea safe from a pair of powerful criminal-Wanderers who had been stealing artifacts across the realm during his time.The Elmderian Council of Wanderers commissioned Giorgath as the Ivaian Ocean’s guardian for many knew of the gifts he wielded. He could render himself invisible at night, shapeshift into Elmderian sea animals, and call the name of the waves. Those who dared to steal the artifact of the Sea faced thunderous whirlpools and enormous sea beasts soaring from the depths after the echo of Giorgath’s voice.Unsurprisingly, no one was ever successful in their sea theft during Giorgath’s time. As a remembrance of his might in the waters, Elmderians renamed the ocean after Giorgath, calling it Gior Ocean.


CROSSED PATHS WITH




OTHER WANDERERS



NOKKA

THE GALAXY THIEF


The more intelligent half of a pair of criminal-Wanderers, Nokka displayed an early interest in the seemingly unattainable beauties of space – the stars, the planets, and entire galaxies. He planned to sail through space for education as he was not blessed with the gift of Wanderers.However, when he impressed a legendary Wanderer with his special knowledge in space, Nokka received a gift to fly, teleport, and condense anything without life into marble-sized cubes that he could store in his bag, which had a pocket dimension and a beastly, sentient mouth as a zipper.At first, this gift encouraged Nokka to pursue a life of exploring the other areas of space, but in an encounter with a wanted thief in Elmdera, he began a life of thievery with this thief instead, infiltrating planets and sites where artifacts such as the Cometcrystals of the Sole Ascendant and the Ivaiastone were kept safe from criminals like him.


CROSSED PATHS WITH




OTHER WANDERERS



UNIOH

THE SOUNDKEEPER


A self-taught prodigy living in an abandoned sand fort in the Kolior Desert, Unioh received the gift to touch and grab the waves of sound travelling in the air like another tangible object. He knew the hows of his craft at a young age, capable of creating strong, impenetrable fields of sound that repelled anything trying to pierce through.At the age of twelve, he demonstrated a clever use of his gift, absorbing the ear-shattering roars and growls of a beast that was attacking his little village to form a dissonance he hurled toward the beast itself, destroying it. Mentors and multiple schools for Wanderers sent invitations to Unioh the moment his story spread across Elmdera, but he rejected every single one. And he made no mistake.After years of proving his unmatched affinity with sound, the Elmderian Council of Wanderers invited Unioh to their premises, not as an apprentice, but as an overseer and guide of upcoming Wanderer-prodigies.


CROSSED PATHS WITH




OTHER WANDERERS



HOBBA

THE RUNAWAY ILLUSIONIST


A fugitive from a prison in Pilora, Hobba has always been notorious for his cause of chaos. He possessed the gift of painting reality with vivid, life-like illusions, allowing him to create new, blooming worlds in his subject’s mind with the mere snap of a finger and concealing his identity beneath layers of fake ones.Nobody knows why Hobba does what he does, and many believe he doesn’t know either. He has caused illusory chaos in: a young Elmderian’s party, a private meeting held by the Elmderian Council of Wanderers, an illegal mission to retrieve a late Wanderer’s lost artifact, and an annual event at a school for Wanderers. Each event saw Hobba’s evocative illusions lead to accidents and panic, marking the peril of his presence.Despite Hobba’s seemingly pathless life, there are those who think he follows a well-kept scheme, reporting sightings of the Illusionist meeting with a veiled Wanderer every other night at various Elmderian locations.


CROSSED PATHS WITH




OTHER WANDERERS



SIORRH

THE ELMDERIACT COLLECTOR


A witness to over two thousand years of Elmderian history, Siorrh harnessed the power to withstand, store, and redirect all types of energy. The Elmderian Council of Wanderers, recognizing his gift, assigned him to a lifelong duty to locate the remnants left by the first Wanderers.These remnants, called ‘elmderiacts’ emitted succeeding waves of destructive energy that disintegrated everything in its way when moved, posing danger to anyone who dared to retrieve them. As he collected each elmderiact, Siorrh felt its lethality in his hands, and unlike the clueless Elmderians who attempted before him, he lived.But one day, after reaching the site of an unrecovered remnant, he discovered it was gone. And all the other remnants he had yet to retrieve followed, disappearing one by one. For the first time in his life, the location of an elmderiact was not Siorrh’s concern, but that of a sly thief.


CROSSED PATHS WITH




OTHER WANDERERS